The cave of hope....
May humanity find away to grasp to life one more time....
Cave of hope as in the summary is an underground civilization relying on rainwater, plant life and animal life around. Being well hidden often prevents darkspawn attacks although there may come a time where darkspawn can infiltrate and attack. The village doesn't have much offence or defence making even small fights seem... tough. However with their resources they often trade with other cities gaining attack at the risk of trades, assuming that they live through the transaction. Their mode of transport is horses, bred to near perfection as they can run fast than many leviathans and outspeed darkspawn.
People
The civilians are often kind and generous as there are resources to go around happily, with little to no violence there people almost forget that there is a threat, which can be a bad thing too. There are different levels to the underground way, however offering a lot like the nose pass (first picture) offering a sight up above, this also has many levels of living bottom level (2nd picture) has the most people there, which is referred to as the 'living quarters' while the upper level (3rd picture) is central, because many people go there to work, trade, barter, etc..
The people there are mostly passive, and are quite the business men as they are the central for trading.
Clothing
Pretty much anything they want, some have more rich clothing from trades like silk or leather making their clothing range anything. However people mainly women do trade with more... sexier appeal, however this is often used as a trick to get people to meet their demands of a trade.
Enemies?
It can be anyone, they're the center piece of it all, maybe getting greedy with trades as cities would get mad and want to wage war on them, however having a lot of allies 'buying' them over with traded goods from their land.
The civilians are often kind and generous as there are resources to go around happily, with little to no violence there people almost forget that there is a threat, which can be a bad thing too. There are different levels to the underground way, however offering a lot like the nose pass (first picture) offering a sight up above, this also has many levels of living bottom level (2nd picture) has the most people there, which is referred to as the 'living quarters' while the upper level (3rd picture) is central, because many people go there to work, trade, barter, etc..
The people there are mostly passive, and are quite the business men as they are the central for trading.
Clothing
Pretty much anything they want, some have more rich clothing from trades like silk or leather making their clothing range anything. However people mainly women do trade with more... sexier appeal, however this is often used as a trick to get people to meet their demands of a trade.
Enemies?
It can be anyone, they're the center piece of it all, maybe getting greedy with trades as cities would get mad and want to wage war on them, however having a lot of allies 'buying' them over with traded goods from their land.